Class Player


  • public final class Player
    extends Object
    • Constructor Detail

      • Player

        public Player()
    • Method Detail

      • getSession

        public UUID getSession()
      • setSession

        public void setSession​(UUID session)
      • isReady

        public boolean isReady()
      • setReady

        public void setReady​(boolean ready)
      • getName

        public String getName()
      • setName

        public void setName​(String name)
      • getViewport

        public Area2 getViewport()
      • setViewport

        public void setViewport​(Area2 viewport)
      • setLastCompositeEntitiesPublished

        public void setLastCompositeEntitiesPublished​(List<? extends AbstractCompositeEntity> lastCompositeEntitiesPublished)
      • getLastViewPortPublishingId

        public int getLastViewPortPublishingId()
      • setLastViewPortPublishingId

        public void setLastViewPortPublishingId​(int lastViewPortPublishingId)
      • isShipSlotHost

        public boolean isShipSlotHost()
      • setShipSlotHost

        public void setShipSlotHost​(boolean shipSlotHost)
      • getShipSlot

        public Integer getShipSlot()
      • setShipSlot

        public void setShipSlot​(Integer shipSlot)
      • isInGame

        public boolean isInGame()
      • setInGame

        public void setInGame​(boolean inGame)
      • setExpiration

        public void setExpiration​(OffsetDateTime expiration)
      • getReconnectTicket

        public UUID getReconnectTicket()
      • setReconnectTicket

        public void setReconnectTicket​(UUID reconnectTicket)